What is Web3?

Web3 also known as Web 3.0 is an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. Some technologists and journalists have contrasted it with Web 2.0, wherein they say data and content are centralized in a small group of companies sometimes referred to as “Big Tech“. The term “Web3” was coined in 2014 by Ethereum co-founder Gavin Wood, and the idea gained interest in 2021 from cryptocurrency enthusiasts, large technology companies, and venture capital firms.

What is the metaverse?

In science fiction, the “metaverse” is a hypothetical iteration of the Internet as a single, universal, and immersive virtual world that is facilitated by the use of virtual reality (VR) and augmented reality (AR) headsets. In colloquial usage, a “metaverse” is a network of 3D virtual worlds focused on social connection.

What is a DIgital Asset?

A digital asset is anything that exists only in digital form and comes with a distinct usage right. Data that do not possess that right are not considered assets.

Digital assets include but are not exclusive to: digital documents, audible content, motion picture, and other relevant digital data that are currently in circulation or are, or will be stored on digital appliances such as: personal computers, laptops, portable media players, tablets, data storage devices, telecommunication devices, and any and all apparatuses which are, or will be in existence once technology progresses to accommodate for the conception of new modalities which would be able to carry digital assets; notwithstanding the proprietorship of the physical device onto which the digital asset is located.

What is a Storyboard?

A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence.

What is an Animatic?

Simplified mock-ups called “animatics” to give a better idea of how a scene will look and feel with motion and timing. At its simplest, an animatic is a sequence of still images (usually taken from a storyboard) displayed in sync with rough dialogue (i.e., scratch vocals) or rough soundtrack, essentially providing a simplified overview of how various visual and auditory elements will work in conjunction to one another.

What is Render, rendered, or rendering?

Rendering is the process of using computer programs to create an image from a 2D or 3D model. It can produce photorealistic or non-photorealistic images by using mathematical calculations to determine how light interacts with objects in the scene. The final output is called the “render.” It’s used in many industries, including film, gaming, architecture, and product design.

What are Visual Effects (VFX)?

Visual Effects (often abbreviated as VFX) refers to the techniques used in film and video production to create or manipulate imagery that cannot be achieved through live-action shots alone. VFX involves integrating live-action footage with CGI elements or other live-action footage to create realistic imagery.

The process of integrating these elements involves a wide range of techniques, including compositing, 3D modeling, animation, and more. VFX is used in a variety of ways, from enhancing practical effects and creating impossible stunts to creating entire virtual worlds.

What is Computer-Generated Imagery (CGI)?

Computer-Generated Imagery (CGI) is a specific technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects (in films, television programs, commercials, etc.). The application of CGI for creating/improving animations is called computer animation, or CGI animation.

What is Graphics display resolution?

Is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor.

– HD:  High-definition video: The HD resolution of 1280 × 720 pixels stems from high-definition television (HDTV), where it originally used 50 or 60 frames per second. With its 16:9 aspect ratio, it is exactly 2 times the width and 1 ½  times the height of 4:3 VGA, which shares its aspect ratio and 480 line count with NTSC. HD, therefore, has exactly 3 times as many pixels as VGA, i.e. almost 1 megapixel.

– FHD: Full HD is the resolution used by the 1080p and 1080i HDTV video formats. It has a 16:9 aspect ratio and 2,073,600 total pixels, i.e. very close to 2 megapixels, and is exactly 50% larger than 720p HD (1280 × 720) in each dimension for a total of 2.25 times as many pixels.

2K: 2K is a standardized format established by the Digital Cinema Initiatives consortium in 2005 for 2K video projection. This format has a resolution of 2048 × 1080 (2.2 megapixels) with an aspect ratio of 256:135 (1.8962:1). This is the native resolution for DCI-compliant 2K digital projectors and displays.

4K: This resolution, sometimes referred to as 4K UHD or 4K × 2K, has a 16:9 aspect ratio and 8,294,400 pixels. It is double the size of Full HD (1920 × 1080) in both dimensions for a total of four times as many pixels, and triple the size of HD (1280 × 720) in both dimensions for a total of nine times as many pixels. It is the lowest common multiple of the HDTV resolutions.

What is Frames Rater - FPS?

Frame rate is a way of describing video. It refers to the number of images, called frames, that are being shown every second. It is measured in frames per second, or FPS.

Early silent movies were shown at a frame rate between 16 and 24 frames per second. This went up to 20 and 26 FPS later. When movies with sound came out 24 FPS became the standard because it was in the middle of the frame rates theaters used